projects

These are most of the public projects that I have been a part of.
I work on these in my own time, which is often sparse these days.

original

Work in ProgressGameDude Called BarryExternal LinkMightcer, 2025
A casual game with tons of short levels and a high skill ceiling. Dash and concuss your way to the end of each level as quickly as you can.

  • Graphic Design
  • Sound Design

fanmade

Resource PackPointy PortraitsExternal LinkTerraria, 2026
A resource pack for Terraria that replaces NPC portraits with hand-drawn ones. Does not replace pets.

    Toolwolf2wadExternal LinkDoom, 2025
    A customizable command-line tool that converts Wolfenstein 3D maps into Doom WADs.

      ModNobody Told Me About idGZDoom, 2020
      A gameplay mod for GZDoom that makes Doom feel more like a Build Engine game by replicating quirks from Duke Nukem 3D, Blood and Shadow Warrior.

      See also
      • ModPNPExternal Link2024Universal CoD Zombies perks and powerups for GZDoom
      • ModParryMeExternal Link2023Universal parrying mod for GZDoom
      • ModFadeMeExternal Link2023Universal corpse fading mod for GZDoom
      • ModFrameMeExternal Link2023Universal freezecam mod for GZDoom

      tech

      LibrarycaulkExternal LinkSchwungus, 2025
      Convenient Steamworks API wrapper for plain C, since there weren't any left. Supports Steamworks SDK v1.63.

      • In collaboration with nonk
      See also
      • LibraryS_fixedExternal LinkSchwungus, 2025Q16.16 fixed-point math library for C
      • EnginePNEngineExternal LinkSchwungus, 2022Customizable 3D engine for GameMaker