projects
These are most of the public projects I have meaningfully contributed to.
I work on these in my own time, which is often sparse these days.
original


Dude Called Barry
Mightcer, 2025
A casual game with tons of short levels and a high skill ceiling.
Dash and concuss your way to the end of each level as quickly as you can.
- Graphic & Sound Design
fanmade

Pointy Portraits
Terraria, 2026
A resource pack for Terraria.
Replaces NPC portraits with hand-drawn ones.
Does not replace pets.

wolf2wad
Doom, 2025
Customizable command-line tool.
Converts Wolfenstein 3D maps into Doom WADs.

Nobody Told Me About id UZDoom, 2020
A gameplay mod for UZDoom.
Makes Doom feel more like a Build Engine game by replicating quirks from Duke Nukem 3D, Blood and Shadow Warrior.
See also:
ReviveMe
2026 Universal DBNO for UZDoom
SpotMe
2026 Universal key radar for UZDoom
PNP
2024 Universal CoD Zombies perks and powerups for UZDoom
ParryMe
2023 Universal parrying for UZDoom
FadeMe
2023 Universal corpse fading for UZDoom
FrameMe
2023 Universal freezecam for UZDoom
tech


NutPunch
Schwungus, 2025
UDP hole-punching and peer-to-peer networking library for plain C.
- Callbacks, Matchmaking & Optimizations
See also:




